Tip 1
This is Steam app 3285880 by Gentle Giant — not Spiritfall, and not a cafe that shares the nickname.
How to play
Keyboard moves you. The mouse moves the moon. Doors open when a clue makes sense.
MONOMOON is a Adventure · puzzle · Metroidbrainia · single-player from Gentle Giant, released November 11, 2026 on Windows PC (Steam). In MONOMOON, the way forward is reserved for the knowing and the daring. Guided by moonlight, you’ll uncover hidden truths and wander through a tiny and mysterious open world. Steam app 3285880.
Gentle Giant shipped MONOMOON on Steam on November 11, 2026. You explore a small hand-made open world in any order. Progress comes from noticing symbols, testing the moon, and writing rules into the Tome — not from a combat upgrade tree. About ten hours can reach a credits layer. Hidden routes remain after that. Steam lists achievements, Cloud, Family Sharing, and full controller support. Keyboard and mouse is the recommended way to play.
This MONOMOON wiki keeps Tome pages, relics, and area names in one place. Use a MONOMOON guide for the first hour, then come back when a red door or the moon will not cooperate. It is not Spiritfall, and it is not a cafe that shares the nickname. About 98% positive on Steam (launch-window snapshot). Verified November 13, 2026. Not affiliated with Gentle Giant or Gentle Giant.
| Title | MONOMOON |
|---|---|
| Developer / publisher | Gentle Giant |
| Platform | Windows PC (Steam) |
| Released | November 11, 2026 |
| Steam app | 3285880 |
| Mode | Single-player |
| Price | ~$11.99 USD (check live Steam) |
| Input | Keyboard and mouse recommended · controller supported, not ideal |
| Playtime | About 10 hours to a credits layer, then hidden routes |
| Features | Steam Achievements · Steam Cloud · Family Sharing · Full controller support |
| Last verified | November 13, 2026 |
This MONOMOON wiki plus the MONOMOON guides below cover moon aim, puzzles, the walkthrough, and relic names. Open the card that matches the stuck step.
Keyboard, mouse moon, roll, checkpoint, then a clue before a red door.
Light radius, flowers, and when to lower mouse sensitivity.
Red doors, swamp elevator, music clam, and softlock checks.
Tome, areas, relics, achievements, and creatures.
Eight secret finds. Purple path for mirror and fruit.
Observatories before red doors. Light spoilers only.
A MONOMOON guide for the opening hour: keyboard, moon, roll, checkpoint, then a clue before any red door.
Walk, jump, wall-jump, and roll. The roll is recorded in the Tome and does more than one job.
A missing jump upgrade is often a roll you have not understood yet.
Light a dark patch. Flowers react to the moonlight radius. Lower sensitivity if a bloom will not catch.
Mouse aim is the recommended feel. A pad hold to keep the moon active is Unverified.
Death sends you back to the last checkpoint. The map can also return you there.
An inactive checkpoint is a landmark, not a failure.
Pages store symbols, numbers, and rules for red doors and the music clam.
Pages 12 and 13 are reported on the far-right path to the rightmost telescope.
Telescopes feed area clues. Several red doors make more sense after you have used them.
Players mention three or four observation points. Trust the one in front of you.
The bottom-right door ties to rabbit marks and the rabbit tower. A key you already hold may be in the current room.
Hotfix 1.0.08 fixed a right-side spot that only looked like a softlock.
This is Steam app 3285880 by Gentle Giant — not Spiritfall, and not a cafe that shares the nickname.
There is no promo-code list. Buy the game on Steam.
If a path feels locked, look for a missing symbol before you call it a softlock.
Lower moon sensitivity when a flower will not sit inside the light radius.
Hotfix 1.0.08 fixed a right-side map false softlock, a stuck lilypad edge, pressure plates, and high-FPS goat interaction.
Hotfix 1.0.10 adds a VSync toggle and fixes more softlocks plus a crash when you die on a bad collision.
The world is small and non-linear. These bands are the regions public notes already name.
Open routes plus a dangerous underground ruin network.
Animals live in a dark well. Moonlight is how you read the room.
A light grid and map numbers. Hover the moon icon on the map to change the digits at the bottom.
Four music parts, two notes each. Cracks show the joins. Rotate before you trust a note.
Lower-middle map. Mirror and Fruit pass through here. A 4×4 slider puzzle exists; it is not confirmed as the same region.
Bottom-right red door, rabbit marks, and telescope pages.
Flame braziers cannot be lit at the start. A later item lights them across the map. If a route is dark, you may be early, not stuck.
Six systems you can name on day one. Empty cells stay empty until a capture exists.
Mouse
Position, radius, flowers, and hidden marks.
Pages
Roll, symbols, numbers, and door rules.
Doors
Red doors, elevator digits, clam notes, purple sliders.
Late
Eight secret finds: mirror, fruit, hourglass, skull, and four more.
Map
Wells, swamp, underwater, purple, rabbit tower.
Steam
Fifteen Steam names. Many are secret. Percents are a third-party snapshot.
Session goals, not a timer. Skip a box only when your save already shows it.
Moonlight opens a bloom.
A flower has reacted to the moon.
The roll, or another rule, is written down.
You can point at one filled page.
A telescope has been used.
You can name the site you just finished.
The marks in the room match a Tome page.
You can say which clue opened it.
Early on you cannot make fire. Later, one item or ability lights the braziers.
You have lit a brazier, or you know you are too early.
Launch and the two hotfixes below. These cards do not link to other pages.